by Robert Mills
16. December 2011 17:52
As mentioned in my last post (http://blogbybob.com/post/2011/12/08/XNA-4-Project.aspx) I made an 'clone' of the Atari 2600 version of Space Invaders to try out XNA. It isn't perfect, there are a couple small bugs, some by design, some not, but you can get the code here: Source Code
I was going to network aware it, but I think I am saving that for the next game. I am going to move on to something in 3d. Suggestions welcome!
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Tags:
XNA