XNA 4 Project

by Robert Mills 8. December 2011 11:19

A friend of mine at work started looking at the XNA stuff and decided he wanted to make a game. I decided to see how easy the XNA framework is, but didn't want to have to do any artwork (I am lazy).

What did I come up with? A space invaders "clone", but not just any clone, a clone of the Atari 2600 version!

I'll upload source code and a link to the installer in a bit, I would say today, but the Diablo beta is getting in the way of real work.

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Games | XNA

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About the author

My name is Robert Mills and I am a .NET developer in Charlotte(ish), NC. While everyone is welcome to peruse, most of these posts won't actually provide any value, they are just a reminder to me so I won't forget.

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