Source Code For Invaders My First XNA Project

by Robert Mills 16. December 2011 17:52

As mentioned in my last post (http://blogbybob.com/post/2011/12/08/XNA-4-Project.aspx) I made an 'clone' of the Atari 2600 version of Space Invaders to try out XNA. It isn't perfect, there are a couple small bugs, some by design, some not, but you can get the code here: Source Code

I was going to network aware it, but I think I am saving that for the next game. I am going to move on to something in 3d. Suggestions welcome!

Tags:

XNA

XNA 4 Project

by Robert Mills 8. December 2011 11:19

A friend of mine at work started looking at the XNA stuff and decided he wanted to make a game. I decided to see how easy the XNA framework is, but didn't want to have to do any artwork (I am lazy).

What did I come up with? A space invaders "clone", but not just any clone, a clone of the Atari 2600 version!

I'll upload source code and a link to the installer in a bit, I would say today, but the Diablo beta is getting in the way of real work.

Tags:

Games | XNA

Diablo 3 Beta Invite

by Robert Mills 8. December 2011 11:14

Just as I start to make some good progress in Skyrim, Blizzard sends me a beta invite for Diablo 3. I think it is a ruse to keep me from coding!

Is this World of Warcraft?

Tags:

Games

About the author

My name is Robert Mills and I am a .NET developer in Charlotte(ish), NC. While everyone is welcome to peruse, most of these posts won't actually provide any value, they are just a reminder to me so I won't forget.

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